UNIT 2: Motion in one dimension
Text Resources:
Part I - Velocity: Openstax College Physics for AP: Chapter 2 sections 1,2,3
Part II - Acceleration: Openstax College Physics for AP: Chapter 2 sections 4,5,6,8
Walker - Physics: Chapters 2,3,4
Unit Packets
Part 1 - displacement/velocity - here
Part 2 - acceleration - here
Slides
Tutorials:
Walker problems:
Part I - Velocity: Openstax College Physics for AP: Chapter 2 sections 1,2,3
Part II - Acceleration: Openstax College Physics for AP: Chapter 2 sections 4,5,6,8
Walker - Physics: Chapters 2,3,4
Unit Packets
Part 1 - displacement/velocity - here
Part 2 - acceleration - here
Slides
Tutorials:
- Explanation: Oil drop / ticker tape / motion maps Physics Classroom
- Explanation: Projectiles launched at an angle: Physics Classroom
- Projectile vectors here
- Riverboat simulations here
- Monkey Drop Sim here
- Lectures online - motion in two dimensions here
- problem solving motion in two dimensions - start here
- Turd the target here
- Disk acceleration
- Example Disk Acceleration Video for analysis here
- Usable data for video analysis
Walker problems:
- Chapter 2: 50, 52, 55, 59, 63, 64, 67, 71, 72, 74, 78, 80, 83, 84, 91, 92, 97, 99, 101, 112, 114
- Chapter 3: 19,39,41,50,71,72,74,85, 86,88,90,98,100,101
- Chapter 4: 15, 17, 26, 34, 48, 74, 83, 85, 86, 88, 89
- Be able to describe motion
- Be able to distinguish displacement and distance traveled
- Be able to distinguish between speed and velocity
- Be able to generate position-time graphs
- Be able to interpret position-time graphs
- Be able to solve problems involving velocity
- Be able to describe acceleration
- Be able to distinguish change of velocity and acceleration
- Be able to generate and interpret position-time graphs of an object undergoing acceleration
- Be able to generate and interpret velocity-time graphs
- Be able to solve problems involving constant acceleration
- Be able to describe free fall acceleration
- Be able to solve problems involving free-fall acceleration
- Be able to explain projectile motion
- Be able to solve projectile motion problems